World War Z – Best Graphics Or Video Settings – Vulkan vs DirectX 11

It is very necessary in every game that players play with the in-game settings in order to squeeze out a balance between decent visuals and good performance. Nobody likes to play games with lag, low fps or fps drops.

It is always recommended that players tweak the graphics or video settings of every game first before starting it. It will help towards getting good performance and won’t hinder the overall experience with issues like lag. Today we are looking at the game World War Z. Here are the best graphics or video settings for World War Z:

World War Z – Best Graphics Or Video Settings – Vulkan vs DirectX 11

Best graphics or video settings for World War Z

In order to find out the best combination of settings for a game, it is always recommended to run that game on a mediocre or medium end gaming PC. Running benchmarks on high end systems are completely useless for operations like these. So we ran World War Z on a very basic and mediocre gaming PC. Here are the full specifications:

  • CPU : Intel i3 8100
  • GPU : MSI GTX 1050 ti
  • RAM : 16GB DDR4 2400mhz
  • HDD : 1 TB 7200 rpm

We can choose between two different APIs in the graphics settings menu of World War Z. Our job was to find out which one was better. Vulkan or DirectX 11? So we decided to run benchmarks on both the APIs and see which one performs the best.

Here are the graphics or video settings that we are using:

Details : MEDIUM

Anti-aliasing : TAA

Post Processing : HIGH

Shadow Quality : MEDIUM

Lighting Quality : MEDIUM

Effects Quality : LOW

Texture Quality : MEDIUM

Texture Quality : MEDIUM

Which API is better? Vulkan or DirectX 11?

Here are the benchmarks:


DirectX 11

If you look closely at the screenshots, you will see that the GPU load distribution is quite stable on Dx11 whereas in case of Vulkan it is horrible and highly uneven. We ran the tests thrice on each Graphics API and the results were more the less the same every time. So we would recommend players to stay away from Vulkan API for now and go for DirectX 11 for the best performance.





World War Z – Download size

World War Z – Is there co-op?

Anno 1800 – How to colonize islands

Risk Of Rain Lag fix

Anno 1800 – Performance Guide

That’s all folks!

Last Updated on April 16, 2019

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