TLOU Building Shaders Fix – The Last of Us is a third-person game developed by Naughty Dogs and published by Sony. It is originally a Playstation game that came out in 2013 and was a massive hit back then. After 10 Years, the game finally gets to see the light on PC. We were very excited until the Building Shaders issue hit us.
Alot of the players are complaining that they are stuck on the Building Shaders page, and it has been taking forever to load, even on the highest-end systems. This issue has made TLOU receive many negative reviews on Steam, as this was a highly awaited title. Although there isn’t an official fix, a Reddit user seems to have somehow fixed the issue by bypassing the Shaders screen.
So this article will guide you on fixing the Building Shaders issue in Last of Us Part 1 PC.
How to fix TLOU Building Shaders taking time
There isn’t any official fix to The Last of Us Building Shaders taking time issue. However, one of the Reddit users goes by the name of u/S5Aura, has somewhat found a way to bypass this Building Shaders Page so that it can help get the game up and running.
Install the 2.9.5 Oodle Decompression Library
As Per Reddit user S5Aura, TLOU uses the 2.9.6 Decompression Library, bugged and causing these long Building Shaders processes because of memory leaks. So he suggested installing an older version, 2.9.5, Oodle Decompression Library, as it solved the issue for him, but these files are currently available in games like FIFA 23 and Warframe. Although FIFA 23 is not a free Game, you need to pay for either the game or a subscription pack, but Warframe is a free-to-play game that you can download off Steam and get the required files.
Once you get the file, paste the oo2core_9_win64.dll file into the main TLOU installed folder, and you are done. The user also added that he doesn’t guarantee it will work with everyone, which is his take on fixing the issue.
Check whether your graphics drivers are updated or not
Here are the links to the latest drivers for AMD and Nvidia graphics cards:
As soon as you update them, restart your PC and try rerunning the game; it should speed up the Building process.
Wait for Patches
Wait for an official patch release from the Naughty dog Developers, as alot of the players have also reported that the process speeds up after 40%.
Why are TLOU Building Shaders taking so long?
The Building Shaders Process is already very slow, and many players are currently struggling with this issue. But you dont need to worry as the problem is not from your end and is primarily because of a Bad PC Port. Because of this issue, the game has got a lot of negative reviews on Steam, and even high-end PCs are taking around 40 minutes to complete the process while the lower specced ones are taking a maximum of up to 2 hours.
You can try out the fix as suggested by the Reddit user and see if it works on your case.
So this was all about how to fix The Last of Us Building Shaders taking time issue.
If you think this guide has helped you, then let us know in the comment section below. Also, if you have any additions to this topic, you can comment below. And for more The Last Of Us guides, keep an eye on Frondtech. Good luck!
That’s all, folks!
Last Updated on April 1, 2023
Akash Roy, 31, Senior Editor at Frondtech and an avid gamer by choice dabbles in all things tech. Whether be it spending hours in single-player narrative-based games or going through the latest innovation in technology and chip manufacturing he prefers to stay on top of things. At the other times, you’ll find him tucked away drumming and headbanging to Rock and Roll Classics.