Lets take a look at all the changes coming to the Legends or the Characters in Apex Legends in Season 7 Ascension.
Apex Legends – All Legend or Character changes in Season 7 Ascension – Buff and Nerfs
Season 7 has brought plenty of significant buffs and nerfs to the Legends in the Apex Legends. Here are all of them:
Rolling Thunder: Reduced the time it takes for explosion from 8 seconds to 6 seconds.
Nox Gas Trap/Nox Gas Grenade: Legends no longer get a blurred vision effect while in the gas. Damage updated from 4-10 ticks of damage to 6-12 ticks of damage.
Psyche Out/Life of the Party: Decoys now have 45 health
Swift Mend: Doubled healing rate (from 0.5 hp/s to 1.0 hp/s)
Perimeter Security: Increased damage per touch from 10 to 15.
Black Market: Ammo taken no longer counts towards Black Market’s maximum. You can scoop up all the ammo in range.
Sheila: Now takes 1.25 seconds to fully spin up, down from 2 seconds.
Amped Wall: Now takes 3 seconds to fully build, down from 4 seconds.
- Hitbox changes
- Pathfinder no longer needs to be on the ground for Grappling Hook to be considered finished.
- The speed to which Pathfinder needs to drop for us to consider Grappling Hook finished was increased from 300 units/second to 500 units/second
- The maximum cooldown grapple can be set to was lowered to 30 seconds, from 35 seconds; the maximum amount of travel time before a new cooldown is set is now 5 seconds, rather than being uncapped. This means that effectively, you can never incur more than a 35 second cooldown.
- The amount of distance you can travel before you hit maximum cooldown was roughly doubled.
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That’s all folks!
Last Updated on November 4, 2020