Best Spider-Man PC Graphics Settings

This guide will show you the best graphics settings for Spider-Man Remastered PC for low-end gaming PCs. You will have a smoother experience in-game, and it might also help you eliminate various performance issues if you are having any, of course.

Spider-Man Remastered is finally available on PC. Who would have thought? A Spider-Man? Making a comeback On PC? This surely is awesome! I mean, this is one of those games for which people actually buy PS4s over Xbox.

You guys have no idea how many people are there who were waiting for all these years for another Spider-Man game to release on PC, after Amazing Spider-Man 2, which was released almost 8 years ago

The Spider-Man PC version features:

  • PC Optimized Graphics: Enjoy a variety of graphics quality options to tailor to a wide range of devices, unlocked framerates, and support for other technologies including performance boosting NVIDIA DLSS and image quality enhancing NVIDIA DLAA. Upscaling technology AMD FSR 2.0 is also supported.
  • Ray-traced reflections and improved shadows: See the city come to life with improved shadows and stunning ray-traced reflection options with a variety of quality modes to choose from.
  • Ultra-wide Monitor support: Take in the cinematic sights of Marvel’s New York with support for a range of screen setups, including 16:9, 16:10, 21:9, 32:9, and 48:9 resolutions with triple monitor setups using NVIDIA Surround or AMD Eyefinity.
  • Controls and Customization: Feel what it’s like to play as Spider-Man through immersive haptic feedback and dynamic trigger effects using a PlayStation DualSense™ controller on a wired USB connection. Enjoy full mouse and keyboard support with various customizable control options.

Speaking of the performance of the game, Spider-Man Remastered on PC is fairly optimized and runs quite well for the most part.

I have tested the game on four different systems, consisting of GPUs ranging from RTX 3070 to GTX 1050 ti. And I didn’t face any sort of game-breaking performance issues while playing the game.

Of course, the game was running like a breeze on the RTX 3070 and the RTX 3060 Ti, and not so much on the GTX 1050 ti. But the fps that I was getting, is still more than ‘playable’.

But I can understand that not everyone is sitting with a high-end GPU. That is why I decided to make this graphics settings guide, catered towards the users who are experiencing problems like fps drops and stuttering during fights. Let’s check out the guide now:

Spiderman PC Best Settings

  • Monitor: Select your primary monitor – Make sure that the game is using the display with the higher refresh rate, in case of a dual-monitor setup.
  • Window Mode: Fullscreen – You lose a good chunk of performance on “Windowed” mode.
  • Display Resolution: 1920×1080 – This whole graphics settings combination, is supposed to be for 1080p. I cannot guarantee good performance with these settings on 1440p or 4k resolutions.
  • Refresh Rate: 144Hz – Depends on the Refresh Rate of your Monitor.
  • Vsync: Off – I tested the game on 4 different systems, and I didn’t notice any screen tearing issue during my testing. So using Vsync doesn’t make any sense here. Also, most of the gaming monitors come with ‘FreeSync’ or ‘G-Sync’, nowadays. Use this, only if you are experiencing heavy screen tearing.
  • Upscale Method: DLSS – You get a nice FPS Boost, without losing much quality. I found the DLSS integration in Spider-Man, to be quite good. Doesn’t immediately turn the game into a blurry mess when enabled. Which was the case with God of War.
  • Upscale Quality: Quality – The other options degrade the visual quality too much. Yes, more fps is always good. But, in 2022, visuals are important too.
  • Dynamic Resolution Scaling: Off – Turn this on, and watch your visuals turn into utter trash.
  • Anti-Aliasing: TAA (If you are not using DLSS) – SMAA makes the jagged edges extremely prominent.
  • Graphics Preset: Custom
  • Texture Quality: Medium – Honestly, you won’t notice much difference between High and Medium. But you get a nice performance boost with “Medium”. “Low” on the other hand, is a completely different story. Check out the difference:
    Spider-Man PC - Texture Quality Comparison - High vs Medium vs Low
  • Texture Filtering: 8X Anisotropic – To be honest, I don’t even know whether this setting works at the moment, or not. On my RTX 3060, it was only 16X which was causing a small dip in performance. Other than that, most of the other options look and perform more or less the same. 8X is the best, even if you have a high-end GPU.
  • Shadow Quality: High – “Medium” and “Low” shadows look horrible sometimes. “High” and “Very High” are almost identical, but you lose a good chunk of performance on “Very High”. So, “High” is the way to go. Check out the visual difference:
    Spider-Man PC - Shadow Quality Comparison - High vs Medium
  • Ambient Occlusion: SSAO – HBAO+ is more demanding and sometimes makes some areas look way too dark. SSAO makes things look clearer.
  • Screen Space Reflections: On – If you have somewhat of a decent GPU. Like a GTX 1650 Super or a GTX 1660. You should keep this enabled. This makes floors look more realistic. Yes, this is a demanding setting, and if your GPU is not capable enough, you can surely turn this off. But, disabling this makes floors and cars on the street look quite bland. Check out the comparison:
    Spider-Man PC - Reflections Comparison - On vs Off
  • Ray-Traced Reflections: Off – If you have anything that is similar to an RTX 3060 Ti or better, I would suggest that you turn this on. Ray-tracing in this game is not really demanding. And you can easily get more than 60 FPS with DLSS, at all instances.
  • Reflection Resolution: High – If you are using Ray-Tracing.
  • Geometry Detail: High – If you are using Ray-Tracing.
  • Object Range: 5 – Sweep spot.
  • Level of Detail: Medium – This is another one of those settings where you won’t notice much difference between Medium, High, and Very High. But “Low” is a completely different story. On “Low” you will literally see stuff disappearing. If you have anything better than a GTX 1650, then I would suggest that you set this to High. Check out the comparison:
    Spider-Man PC - Level of Detail Comparison - Very vs Low vs Medium
  • Traffic Density: Medium – This shouldn’t bother you unless you like to walk on the streets a lot. Even on ‘High’, you won’t lose much performance as long as you are swinging. The fps drops will start showing in once you drop down to the streets.
  • Crown Density: Medium – This has a similar effect when compared to traffic density.
  • Hair Quality: Medium – Now, you can set this to whatever you like, as you mostly be seeing hair on your screen during cutscenes. Decided to go with “Medium” because “Low” looks terrible. Here is a comparison for you:
    Spider-Man PC - Hair Quality Comparison - Medium vs Low
  • Weather Particle Quality: Medium – This Insomniac’s version of Volumetric Fog, and is probably one of the most demanding settings in the game. On my GTX 1650, I was getting almost a 15 FPS boost on “Medium”, when compared to “High”. I would say, if you have something like a GTX 1050 Ti, please set this to Low.
  • Depth of Field: Medium – Personal preference. I don’t like my background to look too blurry when I am focusing on something.
  • Lens Flares: On – Doesn’t affect performance in any way. Keep this on, and enjoy the sweet effects during the daytime.
  • Chromatic Aberration: Off – Why this setting still exists?
  • Vignette: Off – Why would I knowingly want to darken the sides of my screen? Lol.
  • Motion Blur Strength: 0 – I absolutely hate Motion Blur in my games.
  • Field of View: 25 – I like to keep this at maximum because Spider-Man is a type of game where you would want all the screen real estate during fights. This really helps tracking those enemies that shoot from a distance.
  • Film Grain Strength: 0 – Another setting that I hate.

Spider-Man PC Graphics Settings

I could have easily decided to set everything to the lowest possible. But, I didn’t want the game to look too bad. The settings given above will give decent performance, without sacrificing too much on the visuals department.

Spider-Man Remastered PC Requirements

Before moving on to the performance analysis, check out the official system requirements for Spiderman PC once:

AVERAGE PERFORMANCE 720p | 30 FPS 1080p | 60 FPS 4K | 60 FPS 1440 | 60 FPS / 4K | 30 FPS 4K | 60 FPS
PRESET Very Low Medium Very High High and Ray Tracing High High and Ray Tracing Very High
GPU NVIDIA GTX 950 or AMD equivalent NVIDIA GTX 1060 6 GB or AMD RX 580 NVIDIA RTX 3070 or AMD RX 6800 XT NVIDIA RTX 3070 or AMD RX 6900 XT NVIDIA RTX 3080 or AMD RX 6950 XT
CPU Intel i3-4160 or AMD equivalent Intel i5-4670 or AMD Ryzen 5 1600 Intel i5-11400 or AMD Ryzen 5 3600 Intel i5-11600K or AMD Ryzen 7 3700X Intel i7-12700K or AMD Ryzen 9 5900X
RAM 8 GB 16 GB 16 GB 16 GB 32 GB
OS Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit

Specifications of Test system

PROCESSOR Ryzen 5 5600x
GPU Zotac GTX 1650 Super 4 GB
RAM 16 GB 3200mhz G.Skill Trident Z RAM
MOTHERBOARD Asus ROG Strix B550-F Gaming (Wi-Fi) Motherboard
AIO Cooler Master MasterLiquid ML240P Mirage
STORAGE Samsung 970 EVO 500 GB
DISPLAY MSI Optix MAG241CR 144hz | BenQ GW2480 IPS (Dual Monitor Setup)
PSU Corsair AX 1200W Gold PSU
OS Windows 10 64-bit Version 21H2
GPU DRIVER Nvidia Game Ready Driver 516.94

I am seeing a lot of articles and videos, where content creators are testing Spider-Man Remastered on RTX 3080s, 3090s, RX 6800 XTs, etc. What is the point? We all know that the game will run flawlessly on those GPUs

According to the latest Steam Hardware Survey, the top 5 most used GPUs at the moment are GTX 1060, 1050ti, 1650, RTX 2060, and GTX 1050. Anyway, let’s move on to the performance analysis.

Spider-Man PC – Performance Analysis

Minimum FPS (1% Low)
Average FPS Maximum FPS
53 FPS 78 FPS 121 FPS

First, let’s take a look at how Spider-Man Remastered looks with the settings given above:

Spider-Man PC running on Graphics Settings recommended by Frondtech

Honestly, this looks still looks better than the PS4 version. In fact, I would say that in some places, the PC visuals beat the PS5 version, as well.

The game runs flawlessly on the GTX 1650 Super, with the settings given above. I don’t think there is even a need for me to mention its performance on my other cards, like the RTX 3070 or the 3060 Ti. I even tried the game on my Lenovo Legion 5 Pro, which has a mobile RTX 3060m, and as usual, the game ran flawlessly there too.

Overall, Spider-Man Remastered is really well optimized on PC. And not even a single time, during my six hours of testing, I felt the game was not running well. Trust me, when I say, you can get ‘playable’ fps in this game, even on a GTX 1050 Ti. Yes, there were a few minor hiccups when swinging through new areas. But, that is because of shader caching.

Props to Insomniac Games and Nixxes Software, who managed to make a 4-year-old game meet the standards of 2022 in the Graphics department.

Spider-Man runs really well on PC, and you should not have any problem playing this game on low-end GPUs like the GTX 1050 ti, or the GTX 1650.

If you want, you can actually check out this benchmark video of Spider-Man PC, running on a RTX 3060 ti, paired with a Ryzen 5 5600x. All settings are maxed out:

If you think this guide has helped you, then let us know in the comment section below. And for more Spider-Man Remastered guides, keep an eye on Frondtech. We will be covering every single technical issue of the game on the launch day. Good luck!

That’s all folks!

Last Updated on September 7, 2022

2 thoughts on “Best Spider-Man PC Graphics Settings”

  1. Thank you for this guide. Other ones seem to cater for higher end specs which we all know will work… I couldn’t believe how demanding this game was, but your settings has really helped! I have copied all apart from the following.

    Texture Quality: High – I noticed much better results on some textures compared to medium
    Ray-Traced Reflections: On
    Object Range: 1 – I agree that 5 is the sweet spot but I have set to 1 to avoid massive frame drops. I would always pick Raytracing on with 1 range instead of off.
    Depth of Field: Off – Never liked that or any blurred effects

    My specs:
    2070 Super
    16GB DDR4 3200mhz
    860 Evo 2TB

    Thank you again!

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