Bright Memory Infinite Best Graphics Settings to get rid of Performance Issues

This guide will show you the best graphics settings for Bright Memory Infinite, for low-medium end gaming PC users. You will have a smoother experience in-game, and it might also help you eliminate various performance issues like fps drops and stuttering, if you are having any, of course.

Bright Memory Infinite Graphics Settings Guide

One of the most visually impressive games of 2021, Bright Memory Infinite, is finally here. The game has managed to get almost 5000 positive reviews on Steam, in less than 24 hours. And FPS lovers are rushing to try it.

If you ask me, the game looks insanely beautiful, and I have no idea, how a small developer studio like FYQD-Studio, managed to create a game like this. Imagine, if a big publisher was behind them, and they had the budget to go all in.

Anyway, I saw a lot of people posting on Steam, ask for help regarding the Graphics Settings of the game. They believe that the performance issues that they are facing, have something to do with the graphics settings not configured properly in the game. Which is actually true.

If I talk about the performance of Bright Memory on PC, I would say that the game is well optimized, and most PC users shouldn’t have issues running it smoothly. I played the first portion of the game and, apart from a single micro-stutter, I honestly didn’t face any performance issues on my RTX 3060 ti.

But I can understand that not everyone is sitting with a high-end GPU. That is why I decided to make this graphics settings guide, catered towards the users who are experiencing problems like fps drops and stuttering during fights. Let’s check out the guide now:

Graphics Settings

Resolution: 1920×1080

All the settings, shown below, are optimized specifically for the 1080p resolution. If your monitor is of high resolution, then you need to lower the settings even further.

Display Mode: Fullscreen

You get the best performance in Fullscreen mode. Fullscreen applications get the highest priority on Windows.

VSync: Off

You can turn this on, if you are experiencing heavy screen tearing. Otherwise, leave it disabled.

Framerate Limit: 60

Capping your FPS will reduce stuttering by a huge margin. No huge drops in fps = no stutters.

FOV: 90

Honestly, 90 is the perfect sweet spot for FOV in Bright Memory.

TAA: On (Old Version)

You get two versions here. Old Version and New Version. I have tested both, and I can guarantee that the Old Version is better. There is almost no visual difference between the two versions. But the New Version was eating up close to 20 FPS on my 3060 ti.

This how the game looks on TAA New Version:

Bright Memory Infinite - TAA New Version

This how the game looks on TAA Old Version:

Bright Memory Infinite - TAA Old Version

As you can see, there is almost no difference between the two images. But look at the fps difference between both. The Old Version is giving me 25 FPS more. The choice is clear here.

Rendering: 100%

Reducing this will make the game look blurry. And, increasing this would lead to fps drops. 100% is fine.

Texture Quality: Medium

The Medium setting is the only setting, that lets you squeeze more performance out of the game, without hindering the visuals much. There is a huge change that you wouldn’t even notice the difference. The changes are extremely minor.

Anisotropic Filtering: x4

I did try x2 and x8 as well, and honestly I didn’t see much change in graphics due to this setting. The only thing that was changing with these settings, was the brightness. And that’s all.

Shadow Quality: Medium

Setting the Shadow Quality to low really reduces the resolution of the shadows. Medium is the next best thing, IMO.

SSR: Low

Bright Memory Infinite has implemented a ton of reflections in the game. And, even after setting SSR at Low, I was getting a decent amount of reflections. Increasing this any further might lead to stuttering in low-end GPUs.


If you didn’t know, this is Ambient Occlusion. It is true, that you will notice a good amount of visual difference, with this turned on. The problem is, the effect on performance is really high. If you have a Medium-end GPU like the RTX 2060, or even a 1660. Then you can go ahead and set this to Low or Medium. But I cannot recommend this setting on GPUs like the 1050 ti. Also, if you do not care much about staying around 60 fps, you can increase it

Bright Memory Infinite - SSAO Off vs SSAO Low

Motion Blur: Off

This is more of a personal choice. I personally don’t like any sort of blur in my games. If you want, you can use this, doesn’t have any effect on performance.

Film Grain: Off

I would recommend that you turn this off. The Film Grain, in Bright Memory, is not the best I have seen. Again, doesn’t affect performance.

Particle Light: On

This setting doesn’t need a lot of resources to run, and it makes the special effects, like explosions, in the game, come to life. The flying particles, when you block an attack, look realistic.

Depth of Field: Off

I won’t recommend this setting, as in Bright Memory Infinite, enemies shoot you from multiple directions. Do not turn this on, if you don’t want your sides to blur out, when you ADS.

Ray Tracing: Off

You all know the answer. But, I will say one thing. The Ray Tracing, in Bright Memory Infinite, is one of the best I have seen.


I won’t recommend that you turn on DLSS, unless you are using a really low-end GPU. Turning this on, will downgrade the visuals by a great margin. But yes, you will get a huge performance boost. I am talking about an average of 15-20 FPS boost, on some GPUs. Set this at Balanced, if you are planning to use this.

Reflex: Off

I would have recommended that you turn on this setting, if this was a PvP title. I use this personally on games like COD, Apex Legends, etc,. And this works just as intended. But since, Bright Memory Infinite is a single-player title, I don’t think there is much use of Nvidia Reflex here. This is mainly intended for Competitive titles.

Try these settings, and let me know if you are still getting fps drops or not. Bright Memory Infinite is an Unreal Engine 4 game. So you will notice some stuttering whenever you enter a new area. This is a common thing, and happens due to Shader Compilation. Here is how the game looks on the settings given above:

Bright Memory Infinite running on Low-Medium Graphics Settings

If you want, you can check out this Bright Memory Infinite Gameplay at Maxed Settings, running on a RTX 3060 Ti:

If you think this guide has helped you, then let us know in the comment section below. And for more Bright Memory Infinite guides, keep an eye on Frondtech. Good luck!

That’s all folks!

Last Updated on November 13, 2021

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