Bloodhunt graphics settings – Another day, another BR. Bloodhunt is a free-to-play Battle Royale title that just got released. It is set in the streets of Prague, in the World of Darkness. Players take the roles of vampires who are trying to survive the sect war, battling both each other and an entity who tries to exterminate vampires. You can choose to play solo or squad up with your friends in Bloodhunt.
I really liked the movement. As a regular Apex Legends player, the movement did not feel clunky at all. You can use ranged weapons, melee weapons, and vampiric powers. Overall, I would say that this game definitely has some potential.
Now let’s talk about how the game runs on PC. I played the game for almost 2 hours, and to be honest, I did not face any sort of performance issue. But I can understand that not everyone is sitting with a high-end rig. It looks like some players are experiencing some performance related issues in Bloodhunt. The latest Steam Hardware Survey done on September 2021 shows that most of the gamers still game on low-medium graphics cards. That is why I decided to make this graphics settings guide, catered towards the users with low-medium end rigs.
This guide will show you the best graphics settings for Bloodhunt or Vampire: The Masquerade – Bloodhunt, for low-medium end gaming PCs. You will have a smoother experience in-game, and it might also help you eliminate various performance issues, if you are having any, of course.
Bloodhunt Graphics Settings
- Display Mode: Full Screen (You will lose performance in Windowed or Borderless)
- Resolution: 1920×1080 (Depends on your native resolution, you might need to lower your settings even further on higher resolution)
- Enable Vsync: Off
- Frame Rate Limit: 120 (120 fps is enough for any BR title, in my opinion)
- Frame Rate Smoothing: Off
- Use DX12: Off (You might have to test it out yourself. DX11 appeared more stable to me)
- Resolution Scale: 100 (Do not reduce this. The game might end up looking blurry)
- AMD FSR 1.0: Off (Set it to Ultra Quality, if you want to use it. More information below)
- View Distance: High (View Distance is a really important in this game, ‘High’ is what I feel is the best)
- Material Quality: Low (The environment in the game is dark for the most part, so stuff like these won’t matter)
- Texture Quality: Medium (The textures look good enough on ‘Medium’)
- Texture Filtering: 4x (I didn’t find any difference in visuals with this option set to 16x)
- Effects: Low (Visibility is already low. More effects don’t help at all)
- Foliage: Medium (As I said, you won’t notice any difference, because the surroundings are dark)
- Lighting Quality: Low (This actually makes the lights less flashy)
- Volumetric Fog Quality: Off (Who is checking out fog in a BR game?)
- Ambient Occlusion: Off (Doesn’t affect visuals that much)
- Screen Space Reflection: Off (A fairly demanding setting; Keep is off)
- Shadow Quality: Medium (Shadows are important in this game. Won’t recommend setting it on High, though)
- Anti-aliasing: FXAA (Better than TAA)
- Subsurface Scattering: Off (Doesn’t affect performance that much)
- Motion Blur: Off (Personal preference. You already get some blur while jumping by default)
- Chromatic Aberration: Off (I hate turning this on)
- Film Grain: Off (Personal preference)
- Bloom: Off (Makes the game look clearer)
- Lens Flare: Off (You won’t even get time to notice)
- Light shafts: On
Now, about AMD FSR, it is only worth turning it on, if you are using it on the Ultra Quality setting. I went ahead and tested the other 3 options – Quality, Balanced, and Performance. And for some reason, all three of these settings make the game look like it is from 2010 or something. The ‘Ultra Quality’ setting is the only setting that maintains good visuals and, gives a good fps boost at the same time. This setting can increase your average fps by 50-60 on some GPUs. Yes, 50-60 fps! But then, you might ask, “Why have you recommended that we turn it off in the guide?”. Actually, I don’t recommend turning it off. Use it if you want. I personally don’t like it because it adds unnecessarily Sharpening to the game. I don’t like my games to look extra sharpened. To each, their own.
Specifications of Test system
- CPU: Ryzen 5 5600x
- GPU: Zotac GTX 1650
- RAM: 16 GB DDR4 3200mhz
- HDD: 2 TB 7200 rpm
- SSD: WD Blue 1 TB
- Monitor Resolution: 1920×1080
- Graphics Driver: Nvidia Game Ready Driver v471.96
Bloodhunt – Performance Analysis
|Minimum FPS||Average FPS||Maximum FPS|
|71 FPS||103 FPS||120 FPS (Locked)|
Surprisingly, the game looks quite good with the settings given above. Check out this in-game screenshot:
I played the game for more than 2 hours on the GTX 1650, and I would say that Bloodhunt is quite optimized for the most part. I was getting more than 100 fps constantly, and I don’t remember experiencing fps drops during the gameplay. Even if you have a GPU that is weaker than the 1650. For example, GTX 1050ti. I don’t think you should have any problem getting decent performance in the game.
If you want, you can actually check out my performance video of Bloodhunt. The game is running on a RTX 2060 paired with a Ryzen 5 5600x:
One thing you have to remember, the game is still in Early Access, and there is a huge chance that Sharkmob would optimize Bloodhunt a lot more before the full game releases.
If you think this guide has helped you, then let us know in the comment section below. And for more Bloodhunt guides, keep an eye on Frondtech. We will be covering every single technical issue of the game on the launch day. Good luck!
That’s all folks!
Last Updated on April 27, 2022
Shoaib, 29, is a simple guy who loves to play video games, and enjoy new cuisines sporadically. He has been gaming since he was 7 years old, and with an experience of 22 years, under his belt, there is not a single AAA game in this world, that he hasn’t played. Despite being a MBA Graduate he decided to follow his passion. And because of his love for gaming, Frondtech came into existence.