Battlefield 5 Firestorm – Best Graphics Or Video Settings (GTX 1050 ti And i3 8100)

The Battle Royale mode for Battlefield V is finally out. It is called the Battlefield V Firestorm and we have to say that it looks quite amazing. The shooting in Battlefield V combined with a map that is almost 10 times larger than the original map of Battlefield V, is proving out to be a treat to all those players who love first-person shooting games.

A total of 16 squads can fit in a single game of Firestorm and each squad cannot have more than 4 players. The rules are quite simple and are identical to most of the games under the battle royale genre. Drop, loot and survive. But you also have to be aware of the enormous Ring Of Fire that will constantly shrink and curtail the area of combat.

Before players try any sort of fix for lag and fps drops for Battlefield 5 Firestorm, they have to make sure that everything is okay from their end. It is recommended that the first thing you should check are the in-game graphics settings and tweak them for optimal performance. We ran Battlefield V: Firestorm on one of our PCs and we managed to find out the best combination of settings that will keep a balance between performance and visuals. Here are the best graphics or video settings for Battlefield 5 Firestorm:

Best Graphics Settings for Battlefield 5 Firestorm for optimal performance (1080p 60fps)

We highly suggest following the graphics or video settings given below as we have already tested Battlefield V Firestorm on our entry level gaming PC that consists of a MSI GTX 1050 ti and a Intel i3 8100. The game ran smoothly without any stuttering at more than 60fps.

Go to More > Options > Video

Basic Settings

Fullscreen Mode : Fullscreen

Field Of View : 80

Vehicle 3P Field Of View : 75

ADS Field Of View : Off

Motion Blur : 5%

ADS DOF Effects : Off

Advanced Settings

DX12 Enabled : On

Nvidia DLSS : Off

High Dynamic Range : Off

Resolution Scale : 100%

Framerate limiter : 144

Future Frame Rendering : On

Vertical Sync : Off

UI Upscaling : Auto

GPU Memory Restriction : On

HUD Scaling : 50%

Graphics Quality : Custom

Texture Quality : Medium

Texture Filtering : Medium

Lighting Quality : Low

Effects Quality : Low

Post Processing Quality : Medium

Mesh Quality : Medium

Terrain Quality : Medium

Undergrowth Quality : Medium

Antialiasing Post-Processing : TAA High

Ambient Occlusion : HBAO

FX Amount : Low

You are good to go!

That’s all, folks!

Last Updated on March 13, 2024

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